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  • Yury Gitman 1:45 am on January 31, 2011 Permalink | Reply  

    draft parts list 

    1)
    Basic 16×2 Character LCD – White on Black 5V
    sku: LCD-00709
    http://www.sparkfun.com/products/709
    About $15 each
    2 per student:

    2)
    + USB Mini-B Cable
    TBD

    3)
    Break Away Headers – Straight
    sku: PRT-00116
    http://www.sparkfun.com/products/116
    About 2.50 each
    5 per student
    usb a-to-b cable

    4)
    Rotary Potentiometer – Linear  sku: COM-09288
    http://www.sparkfun.com/products/9288
    3 per student
    ~ $0.95 each

    5)
    Jumper Wires:
    Jumper Wires Premium 12″  M/F Pack of 100
    sku: PRT-09386
    http://www.sparkfun.com/products/9386
    Share among 3-4 Students
    About $34 per pack

    6)
    XBee 1mW Wire Antenna
    sku: WRL-08665
    http://www.sparkfun.com/products/8665
    1 Per Student
    About $22

    7)
    XBee 1mW Chip Antenna
    sku: WRL-08664
    http://www.sparkfun.com/products/8664
    1 Per Student
    About $22

    8)
    XBee Explorer USB
    sku: WRL-08687
    http://www.sparkfun.com/products/8687
    1 per Student
    About $25

    9)
    XBee Explorer Dongle
    sku: WRL-09819
    http://www.sparkfun.com/products/9819
    1 Per Student
    About $25

    10)
    Temperature Sensor – LM335A
    sku: SEN-09438
    http://www.sparkfun.com/products/9438
    2 per student
    1.50 each

    11)
    Tactile Button Assortment
    sku: COM-10302
    http://www.sparkfun.com/products/10302
    1 each student
    ~ $4.95

    12)
    From Different Supplier
    XBee modules Break-out boards
    http://www.solarbotics.com/products/50645/?utm_source=Google&utm_medium=Product+Search&utm_campaign=Product+Search+%28Jan11%29
    2 per student
    ~$2.95 each

    13)
    2mm 10pin XBee Socket
    sku: PRT-08272
    http://www.sparkfun.com/products/8272
    6 per student
    ~$1

    14)
    xbee Break-out Board
    http://www.sparkfun.com/products/8276

    (Out of Stock TBD)

    15) Wire Wrap Wire  –>  30 Gauge, Digikey.com

     

     
    • Mr WordPress 1:45 am on January 31, 2011 Permalink | Reply

      Hi, this is a comment.
      To delete a comment, just log in, and view the posts’ comments, there you will have the option to edit or delete them.

    • makingtoys 3:10 pm on February 2, 2011 Permalink | Reply

      Comment Test # 2.

  • Yury Gitman 9:16 pm on January 7, 2011 Permalink | Reply  

    Schedule 

    Schedule:

    WEEK 1 1/24, 1/27 Introduction, Syllabus Handed Out.
    Arduino Piezo Play Melody
    Buy Piezo from Radio Shack.
    Chapter 1 Chapter 1
    Chapter 2, Chap2.m4a
    WEEK 2 1/31, 2/4  

    Arduino Assignment, Sound and Zigbee.
    Reading: Chapter 3
    Getting Started with Processing
    Chap 1-5

    WEEK 3 2/7, 2/10  

    Arduino Assignment, Sound and Zigbee.
    Getting Started with Processing
    Chap 6-11

    WEEK 4 2/14, 2/27  

    Arduino Assignment, Sound and Zigbee.
    Building Wireless Sensor Networks
    Chapter 1-3
    Attend Toy Fair As class meeting.

    No Class 2/21  

     

    WEEK 5 2/24, 2/28  

    Arduino Assignment, Sound and Zigbee.
    Prototyping, Testing, Presentation, Iteration 1
    Building Wireless Sensor Networks
    Chapter 4-8

    WEEK 6 3/3, 3/7  

    Arduino Assignment, Sound and Zigbee.
    Prototyping, Testing, Presentation, Iteration 2

    No Class 3/14, 3/17  

    Spring Break

    WEEK 7 3/21 & 3/21  

    Midterm**  Subject to change.
    Arduino Assignment, Sound and Zigbee.
    Prototyping, Testing, Presentation, Iteration 2

    WEEK 8 3/28 & 3/24  

    Mini-Thesis Begin

    WEEK 9 4/4, 4/7  

    Mini-Thesis Begin
    Research, Prototyping,User Testing
    Read: Design as Art

    WEEK 10 4/7, 4/11  

    Mini-Thesis Begin
    Research, Prototyping,User Testing
    Read: Design as Art:

    WEEK 11 4/14, 4/18  

    Mini-Thesis Begin
    Research, Prototyping, User Testing
    Read: Design as Art
    Guest Speaker

    WEEK 12 4/21, 4/25  

    Mini-Thesis Begin
    Research, Prototyping, User Testing
    Design Writing

    WEEK 13 4/28, 5/2  

    Mini-Thesis Begin
    Research, Prototyping, User Testing
    Design Writing and Distribuition

    WEEK 14 5/5, 5/9  

    Mini-Thesis Begin
    Research, Prototyping, User Testing
    Design Writing, Distribution, and Presentations

    WEEK 15 5/12, 5/16  

    Design Writing, Distribution, and Presentation

     
  • Yury Gitman 9:11 pm on January 7, 2011 Permalink | Reply  

    Computation Major Studio 2011- Description 

    Computation Major Studio 2011
    Parsons The New School for Design
    Design and Technology Department

    Major Studio: Computation
    PGTE 5201-E ;  1915
    Spring 2011
    Monday & Thursday 6:00-8:40
    Room 1013

    Instructor:  Yury Gitman

    Course Sub-Title: Lifestyle Hardware and Software  R & D, Product Design, Entrepreneurship, Fine Art, & Mini-Thesis

    Description:
    This class functions and the second semester Major Studio requirement for the Parsons MFA in Design and Technology.   Students will be lead to design and develop projects that explore new forms of interactive with emerging technology.  In particular, the first half of class focuses on physical and electronics interfaces for play.  In particular we zero-in on Toys and Lifestyle Products. Students will use rapid prototyping techniques, user-testing, iterative design, as well as, document their work by University standards.  The second half of class [after midterm] focuses exclusivity on a student-led mini-thesis project.  This in latter half students envision, prototypes, user-test, and document a project of their choosing.  The mini-thesis allows students to begin conceiving and exploring thesis direction and the thesis process.

    Key Topics Include:
    Play and Interaction Research [Rapid Prototyping and Iterative Design based on User-Interaction and User Testing]
    Open Source Hardware Development [ Arduino, Processing Third-party Shields, Zigbee, Sound, and LED’s]
    “Social Hardware” Research [Networked and Web’ed Prototypes]
    Data Visualization [via Processing, LED’s, Web-page & Cellphone Interfaces].
    Toy Design [ Designing Play Experiences with Emerging Technology]
    Product Design [ Techniques, Tips, and “Rules” for Mass-produced]
    General Entrepreneurship  [Production, Distribution, Cash Flow Basics, Overhead, Legal Stuff]
    Intellectual Property [Types and Uses discussing Patents, Copyright, Trademark, Creative Commons Licences.  The Licencing of IP.]
    Marketing,  [Online Video, Link Sharing, Documentation, ]
    and
    Fine Art  [ When Entertainment Value > Tangible Value > “Sum of It’s Parts” Value ]

    Final Grade Calculation
    Participation /Attendance    25%
    Project 1            25%
    Project    2            25%
    Free Writing.            25%
    TOTAL                       100%

     
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