Final Project Prototypes
Home Controls
Role:
Look & Feel:
Implementation:
Aquaponics:
Role:
Implementation:
OpenCV Puzzle Game
Look & Feel/Role:
Implementation:
Home Controls
Role:
Look & Feel:
Implementation:
Aquaponics:
Role:
Implementation:
OpenCV Puzzle Game
Look & Feel/Role:
Implementation:
Chris Piuggi is discussing. Toggle Comments









Chris Piuggi 9:51 pm on March 31, 2011 Permalink |
Question: What was the easiest thing about these prototypes? What was the most difficult thing about these prototypes?
The most difficult aspect of these prototypes was figuring out which aspect of the projects I wanted to focus on in this short time frame. I was fully aware that I was unable to create rich or in depth prototypes for this assignment so it was difficult to analyze and execute rough beginning concepts for these concepts. Because I am unsure about the direction I will approach I looked at three different projects in order to access what would be the most viable route for me to peruse and execute; helping me to understand a better direction of which project I hope to ultimately create.
The easiest aspect of this project was actually executing the prototypes once I knew what I wanted to create it was easy to get my thoughts out on paper and execute it.