Updates from March, 2012 Toggle Comment Threads | Keyboard Shortcuts

  • adamsabh 8:22 pm on March 20, 2012 Permalink | Reply  

    New Speaker Troubleshoot 

    Here is another demo of the speaker trouble I am having.

    I upgraded resistors from 10K to 330. Let me know what you think about this. I could be getting just fine readings, but am just being thrown off by the Processing visualizer.

  • Yury Gitman 2:45 pm on March 20, 2012 Permalink | Reply  

    Ways to Go Wireless Arduino 

    Link for in-class reference.

  • normandiaz 4:42 am on March 20, 2012 Permalink | Reply  

    Norman Diaz's Midterm Journal Entry 1 

    For my midterm project the idea is  based on learning about your heart rate through the experience of visual effects created by an artifact (Lamp) mounted by several RGB LED(s).

    For one of my prototypes I created the design of this lamp through 3d modeling which was a little challenging because I wanted to create a very organic shape.

    This 3d model helped me out to picture the design I had on my head, and with this file I would be able to 3d print my final project using clear plastic.

    Another of my prototypes was getting several LED(S) lighted up at the same time with the same color ratio.

  • Joe Volpe 1:59 am on March 20, 2012 Permalink | Reply  

    Joseph Volpe’s Midterm_Journal Entry 1 

    Project overview:

    Originally I initially thought that I would create a game that consisted of an array of colored leds an in conjunction with a pulse sensor that would light up as the users heart rate increased. The challenge would be to attempt to light up all the lights through aerobic exercise.(whether this item be wrist bands, or gloves or some other clothing is to be decided, but it will be wearable) After researching the theory that individuals heart rates tend to sync up during physical and intimate contact, I have decided to attempt to create a wearable item that is also a game for two. That users may compete and race to reach the goal heart rate first, or be entertained at the idea that their heart rates have become in sync do to physical contact.

    known and unknown challenge :

    I want this to be completely video free,contained completely within the wearable object, and the concept of the game to be passed on with as little instruction as possible. This presents a number of problems I will soon address through user testing. My initial design consists of dual sweat bands that are tethered together but each have their own pulse sensor. I’ll need to create some form of wireless communication between the bands in order to not inhibit motion as the users attempt to raise their heart beats.

    My known challenges will be concerned with the wireless communication between the two wearable items…

    My unknown challenges, I imagine, will come more and more prominent as I struggle with the look a the feel of this wearable gamified device.

    Easter Egg findings:

    Even in my early stages of brainstorming, I’m becoming aware of how lovable a simply designed item can be to the user. Ultimately the look at the feel will determine the sell-ability of this device, more so than the technological force driving it.

  • naterudolph 12:20 am on March 20, 2012 Permalink | Reply  

    Here’s the video to that orchestra Adam mentioned… 

    Here’s the video to that orchestra Adam mentioned in class today:

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