Updates from November, 2013 Toggle Comment Threads | Keyboard Shortcuts

  • sabotai 8:41 pm on November 30, 2013 Permalink | Reply  

    Role/Look and Feel Prototypes (Alec McClure) 





    Option 1:  Phototropic Drone

    Option 1 is an extension of an earlier project using photoresistors to give a being from the digital realm a foothold for sensing in the physical world.  The next step would be to give this being mobility.  The being thrives off photonic energy and will move towards light sources.


    (vehicle base)

    Option 2: Magnetic Tile Game

    20131130_145315 20131130_145322

  • Siwen Li 8:42 pm on November 29, 2013 Permalink | Reply  

    Role Prototype [FINAL] 

    My idea for final project is a distance-senstive instrument.


    1. Facing a wall with marks for different music notes on it—from bottom to top, the user move one hand up and down to adjust distance from the ground where the distance sensor is placed.

    Different distance values corespond to music notes, which will be heard from the buzzer. Bascially, this distance-based instrument hopefully brings new experience to players with the joy of sound, music and movement.






    2. New to the instrument, the step a user will experience is that he/she will be taught to play a simple built-in song by the machine. LEDS embedded alongside with the marks will guide users through the whole song—the user simply move his/her hand accordingly to the lights.

    After that, a user will be able to play any music he/she wants.






    3. Due to the limits of a human being’s height and consdering the accuracy a distance sensor can get, there will be one 7 music notes marks on the wall.

    In order to reach other ranges, the user will use a cup filled with salted water to connect different sets of notes—when the cup is tilted, one wire will be connected and therefore conducts the electricity to trigger certain range. This is also a new user experience which I think could be potentially fun.

  • frankiezek 8:25 pm on November 29, 2013 Permalink | Reply  



  • Evander Batson 11:32 pm on November 26, 2013 Permalink | Reply  

    [homework] dc motor / haptic feedback stick 


    I was experimenting with connecting the haptic feedback dc motor to different objects. I noticed this interesting rotation effect when attaching it to the bottom of a basswood stick where the stick would predictably rotate in one direction.

  • Susan Lin 10:44 pm on November 25, 2013 Permalink | Reply  

    Servo Motor 


    There is a boy lives in the small box. He is too shy to be face to face to anybody. He use the periscope to observe outside.

    Reference: https://gist.github.com/flakas/3294829

  • Soohyun 4:19 pm on November 22, 2013 Permalink | Reply  

    I made a penguin toy which detects distance.
    A distance sensor forms the penguin’s eyes and if something got closer, it started to vibrate and blink.
    Inside the penguin, it has a led and a vibrator.
    Because of the vibrator, penguin moves a little bit which is cute.
    However, I tried to put an Arduino and a battery inside the penguin, but I failed because it was too heavy to move the penguin by the vibrator. Also, even I put out the Arduino and the battery from the penguin, it is still move more slightly than I expected.

    Check out the Video!

  • Yury Gitman 3:42 pm on November 22, 2013 Permalink | Reply  

    PComp Final Project, 2013 

    Create a “design object” or “play object” that ignites a user’s sense of wonderment.


    Step 1:  Ideation  [Due Nov 29, no class]

    Read: What do Prototypes Prototype?

    Make 3 role prototypes.  Use as photo-mock-ups with text, or with a line drawing with text.  Emphasis the Role this design object has in a user’s life or in the objects environment. Show the Start, Middle, and End of the Objects “actions”.

    Make 2 look and feel prototypes to explore the physical nature of the concepts you sketched.  The look and feel prototype should show the size, color, weight, and ideal form factor of your final project.


    Step 2: Prototyping [Due Dec 6th]

    Pick one of your role prototypes from step 1.  Make 2-3 “implementation prototype” and a more refined look and feel prototype.

    Your implementation prototypes to should isolate and demonstration a critical technical functions for your final project.


    Step 3: Integrated Prototype, Playtest, and Final Presentation [Due Dec 13th]

    Combine your implementation prototype and look and feel prototype, into one working design object.  Present in class.  3 different end-users will interact with it, without any guidance from you.  Take notes on what the interaction is, with particular emphasis on “what happened as you expected” and “what happened that you did not expect”.


    Step 4: Documentation [Due Dec 21st]

    Based on observations from play-testing and feedback at final critics, create a 30-60 second video that demonstrates end-users interacting with your design object from start to finish.  The video should include slides with your name and your project’s name. This video should “show” and “tell” about our project to an audience that doesn’t know you and may never get a chance to see your project in their own hands.

  • Siwen Li 6:52 am on November 22, 2013 Permalink | Reply  


  • giang063 11:43 pm on November 21, 2013 Permalink | Reply  

    Wildcat Thaumatrope 

    Make a thaumatrope using Arduino and a DC motor.

    a) I began by checking if the speed rotation was enough to make it possible:

    b) Then I tested a 3-faced version. But it didn’t work.cat_00

    c) I decided to test one that would animate the image, instead of just mixing it. It didn’t work out as I planned, though:

    d) So I stick to the idea of mixing two images. I draw this cat in an iPad, transfer it to paper and then to the final boards.
    cat_01 cat_02

  • giang063 4:29 am on November 21, 2013 Permalink | Reply  

    Physical Display for Weather Data 

    A physical display for weather data.

    How it works
    The push buttons send a number from 0 to 3 to a Node.js application. The app connects to the Weather Underground API, requesting data from one of the four different cities — depending on the button pressed.
    The data is sent to an html page and also back to arduino. The temperature is then mapped to an angle, which is assigned to the servo motor.

    The scale has a very short range on purpose. The intention was to highlight the difference between the Brazilian cities and New York.

  • gracegotlost 10:09 pm on November 18, 2013 Permalink | Reply  

    Journey of Drowning Snail _ Tingshan Gou 

    An experiment of Technology & Nature with Servo.

  • gracegotlost 7:02 pm on November 18, 2013 Permalink | Reply  

    Simon Says _ Tingshan Gou 

    _MG_2316 copy copy

    This is Edition 1:

    Sorry about the lame editing:(

    This is Edition 2:

    Special thanks to Elena Yang Wang and Siwen Li! Thank all my friends who helped me with this project!

  • frankiezek 6:15 pm on November 15, 2013 Permalink | Reply  

    Simon Says 

  • Evander Batson 5:35 am on November 15, 2013 Permalink | Reply  

    [homework] servo “frond feelers” 

  • FluffyLeecy 1:53 am on November 13, 2013 Permalink | Reply  

    Bear Bear – My Simon Says Game 

    I finally changed my idea into a diy game. Still using conductive thread, the bear will explore the world, the sky, the jungle and the the pool:)

  • gaboratparsons 5:26 pm on November 8, 2013 Permalink | Reply  

    Piano Coffin Game 

  • gaboratparsons 4:48 pm on November 8, 2013 Permalink | Reply  

    Piano Coffin Game

    Video will be converted in 40 minutes. That’s the price to pay for not paying for Vimeo…

  • lauriewaxman 4:42 pm on November 8, 2013 Permalink | Reply  

    Simon Video 

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