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  • itsjennkaye 9:36 pm on December 21, 2012 Permalink | Reply  

    Table for Two 

    IMG_3026

    Table for Two is an interactive installation that simulates a romantic date. Two users sit at the table and clip pulse sensors to their ear lobes. Each pulse sensor is attached to a piece of “spaghetti,” which winds around an interior motor to the beat of each user’s heart. As it winds, the piece of “spaghetti” becomes shorter and the users are drawn in closer to each other. This makes their hearts beat even faster.

    Dinner for Two from Jennifer Kaye on Vimeo.

    This project was inspired by Lady and the Tramp.

    Lady and the Tramp

     
  • itsjennkaye 8:34 pm on December 7, 2012 Permalink | Reply  

    Love Machine: Prototype 

    The inspiration for my project is the movie Lady and the Tramp–specifically the part where the two dogs are eating the same spaghetti noodle.

    Lady and the Tramp

    I would like to re-create this moment with two pulse sensors and two servo motors. The motors will wind fake “spaghetti” at the rate of each user’s heartbeat. As the spools turn, it will draw the users closer and closer together.

    I make a prototype of this with one pulse sensor while I wait for my second one to arrive in the mail. Currently, it draws my face into the plate of “spaghetti.” Pretty absurd.

     
  • itsjennkaye 4:01 pm on November 30, 2012 Permalink | Reply  

    Pulse Sensor Project Ideas 

    pulse_sensor_ideas_20121130

    1. Heart beat triggers a micro vibration motor inside of a stuffed frog and causes the frog to jump.
    2. Heart beat triggers a fan. Each time the fan blows a little, it inflates something a little more.
    3. “The Love Machine”– Heart beat triggers a motor that winds two separate pieces of string together. Each string is clipped to the clothing of a person. As the motor winds the string, it draws the two people closer together.
     
  • itsjennkaye 7:54 pm on November 16, 2012 Permalink | Reply  

    Arduino Sound & Light Tool 

    Download the code here ›

     
  • itsjennkaye 3:57 pm on November 9, 2012 Permalink | Reply  

    Jenn Kaye’s Simon-ish Game 

    Voila! Play tested and all.

     

    (and 2 “regular” videos documenting a successful game in and game loss)

    Win:

    <p><a href=”http://vimeo.com/53632459″>Simon: Win</a> from <a href=”http://vimeo.com/user8129509″>Jennifer Kaye</a> on <a href=”http://vimeo.com”>Vimeo</a&gt;.</p>

     

    Loose:

    <p><a href=”http://vimeo.com/53632337″>Simon: Lose</a> from <a href=”http://vimeo.com/user8129509″>Jennifer Kaye</a> on <a href=”http://vimeo.com”>Vimeo</a&gt;.</p>

     
  • itsjennkaye 5:45 pm on October 19, 2012 Permalink | Reply  

    Simon Code Progress 

    This week I worked on getting the Simon code to respond to a user’s input. I started from the example files that Yury provided and modified the code to work with my breadboard set-up and play the “you lose” tone if the canned user input was wrong. I also worked on getting the Arduino to read the button input (HIGH or LOW) as values of user input that could be compared to Simon’s array.

    The tactic I tried for evaluating the user input was to store the data as an array and check that array against Simon’s. After doing some research I found a discussion on a Processing forum that provided code for reading and storing bytes of data from an Arduino.

    I was able to incorporate this code into my sketch. I could open the serial monitor, input a few numbers, and have the code write those numbers back to me. I then attempted to get button output to behave the same way, but was unsuccessful.

    Here’s my code:

    Download 1 ›
    Download 2 ›

     
  • itsjennkaye 7:32 am on October 12, 2012 Permalink | Reply  

    Simon Sketches + Tone Code 

    I have 3 ideas for ways to modify store-bought enclosures for my Simon Says game:

    This slideshow requires JavaScript.

    Download my homework ›

     
  • itsjennkaye 3:59 am on October 5, 2012 Permalink | Reply  

    Baby’s First Maker Faire 

    There were a lot of awesome projects at Maker Faire 2012 but these stood out to me as particularly creative:

    Graphing calculator hacks by Cemetech

    I had never thought of hacking a calculator, but I suppose it’s possible.  This group did some really cool things with good ol’ Texas Instruments. One TI-83 connected to a disk drive and made its components move automatically to create “music.” Another project actually used multiple calculators–their displays were connected, so graphics could flow from one device to another seamlessly.

     

    Musiquarium by Grommet Laboratories

    I love this project because it was one of the few at Maker Faire that used live animals. Goldfish swim over sensors within their tank to trigger different sounds. Neato!

     

    Molecule Synth by Travis Feldman

    This project is a set of different hardware modules that connect together to create custom sounds. The sounds are generated by digital sensors, analog sensors, and can even be made via smartphone. I thought the enclosures looked nice as well–the geometric shapes with colored plexiglass looked sleek and modern, but you could still see the hardware underneath. Great design solution!

     
  • itsjennkaye 8:05 pm on September 28, 2012 Permalink | Reply  

    Jenn Kaye – Introduction 

    I grew up in Minneapolis, MN and moved to Brooklyn after graduating from Washington University in St. Louis in 2008. I have a BFA in Visual Communications and a second major in Philosophy. Since then, I’ve worked as an interaction designer for web and mobile in NYC.
     
    I’m a child of the 90’s, so I enjoy the occasional Koosh Ball, Troll doll, and Cabbage Patch kid… but I remember loving my Skip-It dearly (and wearing out the counter after years of skipping up and down my driveway).
     
    I’m in P-Comp because I want to make cool, weird stuff! Let’s do it!

     
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