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  • salome 10:25 pm on December 21, 2012 Permalink | Reply  

    Final: Mood Magic 

    magic ball

    Magic Mood

    For the final project, I wanted to use the pulse sensor in Arduino to communicate with openFrameworks. Inspired by 80s arcade style fortune tellers, I created Mood Magic. It sends a user’s BPM to openFrameworks, which then translates into a “mood.” The video documentation is heavily inspired by all the late night psychic infomercials from the early 90s.

    fortune teller machine


  • salome 5:01 pm on November 30, 2012 Permalink | Reply  

    Concept and Ideation 


  • salome 6:23 am on November 19, 2012 Permalink | Reply  

    sound performance toy 

  • salome 11:48 am on November 9, 2012 Permalink | Reply  


  • salome 10:12 pm on October 11, 2012 Permalink | Reply  

    Vision and Enclosure 



    Gallery pedestal. I went back to that first Simon Says commercial we watched on the schoolyard where the game felt like the player’s opponent. Installing the game at the top of some sort of pillar would make Simon and the player meet like equal rivals because of the height match.

    Circle Wood Box. I grew up with a lot of wood toys, so I’ve been thinking about bringing in that craft feel.

    Plexiglass casing. There’s something about being able to see the insides of your electronics.

  • salome 6:28 pm on October 10, 2012 Permalink | Reply  

    Printing Weapons 

    This is what I was talking about in class last week.

    Disruptions: With a 3-D Printer, Building a Gun With the Push of a Button

    “Hit print, walk away, and a few hours later, you have a firearm. There are no background checks. No age limits. No serial numbers etched on the barrel or sales receipts to track the gun.”

    Thanks Fei for the article!

  • salome 6:21 pm on October 10, 2012 Permalink | Reply  

    Bio and Favorite Toy 

    A little late putting my bio up here.

    My name is Salome Asega. I was born and raised in Las Vegas. I did my undergrad here in New York at NYU where I focused in curatorial and archival work. Came into DT thinking I’d find interesting ways to preserve archival material through online platforms and now things are slightly changing the more I learn about Arduino and physical computing.

    Favorite toy/activity:




  • salome 6:16 pm on September 28, 2012 Permalink | Reply  


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