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About My Simon-Says Game
When making my Simon-Says game, the most difficult thing for me was the coding part. Since to write the code from scratch seems very hard, I took several approaches. I first tried to get some inspiration from other people’s code. But in many cases, their logics are very hard to understand. Then I turned back to review those code examples we got from class and then add elements into them little by little. Through this way, I finally got the ideal function.
The easy part of this project was to build the physical electrocircuit. Making the prototype version took me very little energy. Also I was very lucky to find the bamboo box, so deciding what material to use for enclosure did not bother me.
What surprised me was that to build the final enclosure took me much longer than I expected. I realize that the drill and solder really require practice. To organize the wires inside the box also requires patience and cautiousness. I was very excited when I finally got my Simon works properly.
Homework assignment for class 09/27
No.1 WetPong Bioarcade
WetPong is a video game that you play using a joystick to control live, swimming, single-celled organisms. Makers put a microscope on an iPhone camera so you can see the bacterium and build up the game interface. Arduino system is used to control magnetic field.
It is so interesting that they find these magnetotactic bacterium that always follow magnetic field, so you can simply control the movement of real lives. What is more creative is that they made a game that you can play through this device with bacterium.
No.2 Dual Wireless Data
By Kevin Marinelli
This project is a pair of compact wireless data gloves that allow a person to interact with a computer using both hands. So you can drag the strings on the screen by picking and moving, just like you are touching the real object.
Its finger movement capture is highly accurate. I can simply picking a color string on the screen. The transition from 3D human movement into 2D screen is very interesting. I think this project has tremendous potential.
By Lendy Dunaway, Davis Dunaway,Sami McGinnis, Mathew Tung, Andrew Ke
FlowX26 is a life-size version of the mobile app Flow Free. Instead of connecting circles using your finger,people will be walking on tiled that will be light up.The game board is an interactive platform that reacts to steps.
I did not notice this idea came from a mobile game at first. The concept is quite simple and straightforward. But the scale of the project make it very successful. There were always many kids playing on it. I always appreciate works that involves people and generate happy interactions.
Hello, this is Xinhe Feng. Nice to meet all of you in PComp! ~\(≧▽≦)/~
I come from China, and I have a background in graphic design. All the things about code and digital devices are new for me, but I am ready to take challenges since I am here for experiment. The key point for me is: to LEARN and HAVE FUN!
[Favourite Childhood Toy]
That was a set of small color blocks which you can insert them into holes to form pictures. I really got a creative sense since I was small ╮(╯▽╰)╭
Hello, this is Xinhe ~\(≧▽≦)/~