Computation Major Studio 2011- Description

Computation Major Studio 2011
Parsons The New School for Design
Design and Technology Department

Major Studio: Computation
PGTE 5201-E ;  1915
Spring 2011
Monday & Thursday 6:00-8:40
Room 1013

Instructor:  Yury Gitman

Course Sub-Title: Lifestyle Hardware and Software  R & D, Product Design, Entrepreneurship, Fine Art, & Mini-Thesis

Description:
This class functions and the second semester Major Studio requirement for the Parsons MFA in Design and Technology.   Students will be lead to design and develop projects that explore new forms of interactive with emerging technology.  In particular, the first half of class focuses on physical and electronics interfaces for play.  In particular we zero-in on Toys and Lifestyle Products. Students will use rapid prototyping techniques, user-testing, iterative design, as well as, document their work by University standards.  The second half of class [after midterm] focuses exclusivity on a student-led mini-thesis project.  This in latter half students envision, prototypes, user-test, and document a project of their choosing.  The mini-thesis allows students to begin conceiving and exploring thesis direction and the thesis process.

Key Topics Include:
Play and Interaction Research [Rapid Prototyping and Iterative Design based on User-Interaction and User Testing]
Open Source Hardware Development [ Arduino, Processing Third-party Shields, Zigbee, Sound, and LED’s]
“Social Hardware” Research [Networked and Web’ed Prototypes]
Data Visualization [via Processing, LED’s, Web-page & Cellphone Interfaces].
Toy Design [ Designing Play Experiences with Emerging Technology]
Product Design [ Techniques, Tips, and “Rules” for Mass-produced]
General Entrepreneurship  [Production, Distribution, Cash Flow Basics, Overhead, Legal Stuff]
Intellectual Property [Types and Uses discussing Patents, Copyright, Trademark, Creative Commons Licences.  The Licencing of IP.]
Marketing,  [Online Video, Link Sharing, Documentation, ]
and
Fine Art  [ When Entertainment Value > Tangible Value > “Sum of It’s Parts” Value ]

Final Grade Calculation
Participation /Attendance    25%
Project 1            25%
Project    2            25%
Free Writing.            25%
TOTAL                       100%