Updates from April, 2012 Toggle Comment Threads | Keyboard Shortcuts

  • Joe Volpe 11:54 pm on April 6, 2012 Permalink | Reply  

    This was too cool not to share http… 

    This was too cool not to share.

  • Joe Volpe 4:26 pm on April 6, 2012 Permalink | Reply  

    Domain Map I: Major Studio 

    My project ideas will be posted soon.

  • KB 1:45 am on April 6, 2012 Permalink | Reply  

    7 more prototypes 

    Role Prototype 

    This sketch illustrates the play experience of a 3 year old child. I imaging that this child would be enjoying a play environment by themselves in which they would still be able to experiance the excitement of finding the object that was hiding. In this interaction the child would be holding the cheese and it would vibrate as they got closer to the rat. The rat would also start blinking at the child approached closer.

    In this role prototype a group of children ranging between ages 3-5. These children would interact in a hide and seek style play in which they would all contribute in finding the hidden mouse. In this interaction the mouse would make noise as the children approached closer.

    In this role prototype an adult would use the sea otter and clam to display the interaction between the two objects for a class room of 5 year olds. I see this interaction as a play / learning environment where the children would be exposed to the lesson threw play.

    Look and Feel 

    paper prototypes – Here I designed and constructed 3d paper prototypes of possible interactions that I would like to use for my final project.

    Sea otter and clam

    Bee hive and bees


    Implementation and Integration

    Here I did light testing to display the specific interactions that I would like to see when the participant is a specific distance away from the object that they are trying to find.



    • kierbarr 7:21 pm on April 10, 2012 Permalink | Reply

      In Class Free Write:

      • Did any surprises come from this round of prototyping?

      I was surprised by the unsolicited feedback that I received while prototyping in the D12 space. It was
      helpful to see what projects resinated with my peers.

      • What was the hardest thing from this round of prototypes?

      The hardest thing was determining what hardware to purchase for the next round. I am unsure of all of
      the things I’ll need to make my project work.

      • What was the easiest thing from this round of prototypes for you?

      The easiest part of prototyping this round was creating the 3d shapes. Although they were just mock-ups
      I found that the tactile aspect of prototyping was fun.

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