Updates from April, 2012 Toggle Comment Threads | Keyboard Shortcuts

  • kasiawitek 11:42 pm on April 9, 2012 Permalink | Reply

    DOMAINS for “feeling presence” – communication of little things 

  • Catalina 10:16 pm on April 9, 2012 Permalink | Reply  

    Plush Butterfly 

    Plush Butterfly is a toy made of soft fabric, which is perfect for babies.
    It has color LED’s on its wings. During the day it’s a toy but at night it can be attached to the baby crib, becoming a night lamp.

    For now is blinking in response to a pulse sensor. The next step is to make it wireless and replace the pulse sensor for an on/off button.

  • aisencc 9:59 pm on April 9, 2012 Permalink | Reply  

    Domains and Ideas 



    1. Tongue Display Unit Art Show
    2. RainRoom
    3. Grow a Meal on my Window
    4. Vending Machine
    5. Experiments with Tactile Sound
    6. Octopod for a Quadriplegic
    7. Summer Pool- Underwater art show
    8. Falling art fall exhibition
    9. Designing wearables for Body Evolution
    10. Designing new species / chimeras / alternate pasts and futures of the human body
    11. Super powered Disabled/ Ballet Mechanique
    12. Open Ocean Architecture- International Museum Sub
    13. More bio-tech- device development
    • aisencc 10:18 pm on April 9, 2012 Permalink | Reply

      What are the 2 favored & 2 least favored?
      I have taken the opportunity to hash out all of the ideas that have been floating in my head for quite some time now. There is a huge range of them some are more practical than others, and many of them require dreaming amounts of money.
      In a perfect world if funding or time was not an issue my dream is to build a round structure that travels through under water the oceans. I would love to research round non-fixed architecture, submarines, among other naval structures to combine them into one museum that has traveling exhibitions. This idea touches on the use of international waters as much as the world citizen idea of new merging cultures.
      The second most interesting idea is the Tongue Display Unit because it has already captured me, and began working on it. This idea touches on the fields and domain that I am currently working in.
      2 least likely:
      pool artshow
      fall exhibit

      • aisencc 12:01 am on April 10, 2012 Permalink | Reply

        14. Capturing body heat in one’s sleep to warm up the water for a morning shower
        15. Biodegradable business

  • Amira Pettus 9:52 pm on April 9, 2012 Permalink | Reply  



    Domains and Ideas for Last Project.

    1.) Seriers of objects that comment on Internet of Things/ data gathering and analyzing…

    toilet bowl cleaner / toilet / etc that sends data to Pachube.

    2.) Interactive installation or game  that deals with multi- cultural experiences/confusion

    3.) Performance dealing with coming of age rituals -> specifically ones dealing with altering the body

    4.) crossing borders ( Installation about trials of border crossing )

    5.) Children loosing their mother tongue due to assimilation resulting in loss/change of identity                        ( installation)


    • Amira Pettus 10:11 pm on April 9, 2012 Permalink | Reply

      Hardest part of the exercise was coming up with idea/concepts for projects.I STILL CANNOT COME UP WITH CONCEPTS….I HAVE A TOTAL BRAIN CLOG. Easy parts were coming up with domains for areas of interest. I general areas of interest but am having issues coming up with a strong concept of any kind minus my Pachube sarcastic commentary.

  • naterudolph 9:07 pm on April 9, 2012 Permalink | Reply  

    Domains and Concepts 

    • naterudolph 10:17 pm on April 9, 2012 Permalink | Reply

      The easiest part of this exercise was curating the ideas. Almost all of the ideas were in some form in a sketchbook or my Evernote account, but it was a little challenging trying to boil down the abstract concepts to a slide’s worth of information. The hardest part was grouping the domain maps. Looking at them now, I’d like to go back and try to collect them into one diagram and see the differences and connections between each of those domains. Right now I don’t think they’re as insightful as they might be if I were to condense them.

      My 2 favorite concepts are the Electromyographic interface and the Play Code idea. The former, because I’m excited to explore the idea of a physical connection manifesting itself on a digital interface, and the latter because I’m interested in teaching younger generations coding principles with games and seeing how that can effect the absorption of knowledge for further skill sets.

      My 2 least favorite concepts are the Cappi-chuino and the Grown-Up Piggy bank. The former because arduino shields already exist, and though I think this would be fun, it’s not necessarily that original, I mostly just like the way Cappi-chuino sounds when you say it. The Grown-Up Piggy bank doesn’t necessarily interest me because I’ve already attempted working with it and APIs for banking information aren’t very accessible.

  • adamsabh 8:54 pm on April 9, 2012 Permalink | Reply  

    Inspiration Board 

    Old-time Radio playing new news feeds or pandora.

    Foods at sporting events in different cultures and databasing or data visualizing them.

    Pollution during sporting events tracker.

    Bringing old trends in sporting history to new age environments.

    Bring old trends of lifestyles of ppl in different cultures and represent them in this new age in real time.



  • Yury Gitman 8:44 pm on April 9, 2012 Permalink | Reply  

    Major Studio, Mini-thesis 

    Begin Mini-Thesis
    Present Role Prototyping, Domain Mapping, Map Concepts on Domains
    Iterate 7-9 Prototypes for one or two Concepts,  Prepare a Thesis Statement for Each
    Iterate 7-9 Prototypes for one Concept, Rewrite your Thesis Statement
    Prepare Prototypes for User Feedback, capture User-Feedback
    Research, Iterative Prototyping, User-Testing, Documentation
    Prepare 3-6 Prototypes for User-Feedback 2
    Present User Research and Documentation, make more Iterative Prototype,
    Iterative Prototyping,
    Prepare 3-6 Prototypes for User-Feedback 3
    Present User-Feedback 3 to prototypes, Iterative Prototyping, Documentation
    Finalize your thesis statement, Present Project
    Turn in Paper

    Design writing represents one form of expression with the MFADT program. As a result, students in the Major Studio.  In addition to learning how to write a design brief, students will also be asked to produce a longer piece of writing associated with the many aspects of their course work.
    *Document Objectives
    1. Present a clear and concise overview of the project concept;
    2. Situate the project within historical and creative contexts;
    3. Provide a set of criteria used to evaluate the project;
    4. Provide self-assessment of the project’s strengths and weaknesses
    5. Give an overview of the design process;
    6. Present a list of related resources.
    This document will be composed of the following sections:
    A Thesis Sentence and Thesis Paragraph: One sentence that summurized the big picture of the project.  This is located in on paragraph that expands on that one sentence.
    Domains: what are the domains with which your project engages? What relationships exist between thesedomains?
    Summary: a narrative description of the project. What is it, who is it designed for, what is it designed to do, what kind of technology does it explore, etc.
    Precedents: What are examples of work that share something in common with your project? These precedents can be contemporary or historical, can be drawn from the realms of design, technology, sociology, psychology, etc. In preparing this section of your document, please include the following information for each precedent discussed:
    • title of work and author/designer/artist
    • brief description of project
    • relevance/relation of the project to your own work
    Iterative Design Process and User-testing: a narrative description of your process, prototypes, user-testing, key methods and discoveries, sample sketches, storyboards, diagrams, etc.
    Evaluation: the Evaluation section of your document has two parts:
    • a narrative summary that outlines your thoughts on the strengths and
    weaknesses of your project.
    • a list of criteria that you are using to evaluate the quality of your project. These criteria will be shared with the critics during your final presentation, and will serve as the basis for feedback during your review.
    Future Directions: Summarizes what step would be taken if this project would be continued in the future. This should be written absolutely last, and after final presentations.
    Bibliography, References, Resources: a list of important works used to guide your project. Bibliographic information should include the title of the work, author(s), publication date, publisher, and pages cited.

  • Joe Volpe 8:37 pm on April 9, 2012 Permalink | Reply  

    Final Concepts 

    1. Traffic interruption helmet

    • for disrupting umbrella traffic or increasing personal space in the city

    2. Motion and Color skateboard

    • sensor in the ramp that light leds as it passes over
    • accelerometers cause leds to light up when flips, possible pov apps

    3. internet “brita” water filter

    • learn what is in the water around the world

    4. GA guide stones interactive game/film

    5. caffeine tracking device/website

    6. modern message in a bottle

    • track an actual message in a bottle

    7. weather balloon photography and air pollutants tracker

    8. Fake twitter feeds game

    • attempt to make a mockery of local news

    9. internet radio radio

    • put internet radio feeds into a retro knob radio

    10. acid rain meter

    11. Assassin Game

    • uses wireless devices with simon says with hide and seek

    12. gps wallet/keys

    • Joe Volpe 10:15 pm on April 9, 2012 Permalink | Reply

      What are your 2 favorite concepts, and least 2 favorite concepts, why?

      Firstly the fake twitter feeds game is one of my least favorites because, personally, I don’t visualize it well. It seems to be a hollow idea. Secondly, the motion interactive skateboard because while I’m not able to find an existing example online I feel as if the idea is simple and obvious.

      My two favorite ideas are the wireless Assassin game and possibly the weather balloon pollutants tracker. These ideas both present explorative problems opportunities to learn, both artistically and technically and, personally, seem to be extremely enjoyable.

  • mikesusol 8:37 pm on April 9, 2012 Permalink | Reply  

    Domain Mapping 

    1. RFID score keeping / bag toss yard game

    2. RFID score keeping w. proximity based wagering

    2. Classroom noise level monitor/display (with consequences!)

    3. (waterproof) digital shower memo taker/karaoke that pushes voice notes to computer

    4. Movable objects that track user sentiments in a physical/architectural space

    5. Empathy vs. sympathy display or physical object (explore the relationship of emotion and compassion to inanimate objects)

    6. Extra Steps. A set of stairs placed somewhat arbitrarily in a public space that challenge/encourage users to exercise. Device at top allows for donations, stat tracking, story telling or data collection.

    7. BQE pollution tracker (based on weather patterns and location)

    8. Some way to track and visualize foodstuffs (ingredients) in house (via barcode?)

    • Mike 10:16 pm on April 9, 2012 Permalink | Reply

      The easiest part of this exercise was thinking of all my interests and the most difficult part was organizing and editing them. The Venn diagram is deceptive in that it forces you to consolidate your thoughts. My two favorite concepts are the gaming/wagering project and the classroom noise monitor. My two least favorites (currently) are the pollution monitor and the extra steps installation.

  • normandiaz 7:58 pm on April 9, 2012 Permalink | Reply  

    Domains & Concepts 

    -Information will be displaying on the facade of a building and some inside spaces of it. This information will show weather, population occupying the building and many more information could be displayed, interacting with whats happening inside and outside of this place.

    -Airport Tracking

    -Mall tracking

    -Create Shades on inside spaces

    -Exit paths on a fire, earthquake or  any emergency

    • normandiaz 10:17 pm on April 9, 2012 Permalink | Reply

      The easiest part for me was figuring out the domains in which I wanted my project to focus. My favorite concept is to stream live data in some way in the building, but i think the hard part will be solving the best way to do this without improving the look of a buiding.

  • christopherkoelsch 7:31 pm on April 9, 2012 Permalink | Reply  

    Image Post 

    1. kinect-driven wall projection interaction vis a vis wallpaper

    2. motion-sensored house ala “Oliver Twist”

    3. LIFE magazine interactive covers

    4. House built of flat screen displays

    5. Interactive memorial dealing with the Holocaust Industry and/or German guilt

    6. Interactive memorial dealing with “The Whisperers” – citizens under the Soviet regime and how they lived and interacted with eachother on a quiet level. Dealing with sorrow/darkness

    7. Interactive memorial dealing with Anita Bryant

    8. lunar ride on planet/moon

    • christopherkoelsch 10:17 pm on April 9, 2012 Permalink | Reply

      I’ve always wanted to do a memorial/installation regarding the Holocaust and its finger-pointing. However, the subject of the Holocaust is — I hate to say it — “tired” — but I’d approach it from the perspective of 2012: those that participated in the Holocaust aren’t any more guilty when compared to current events…Stalinist Holocaust. So this was a bit hard in that aspect.

      The Anita Bryant deal would be interesting — but I’ve no angle on how to approach it regards interactivity and what I’ve learned at skool so far.

      Im probably thinking 1 and 2. The idea of the wallpaper would have to be driven by by the graphic that is projected itself. Moving graphics around via the user’s body isn’t that new. So this will have to be reworked.

      The structure of the house/set design has always fascnated me — and the “Oliver Twist” house/idea has received the best feedback. Its narrative is the most difficult: where does this journey around the house take you? why would the user want to experience/interact w character development? It would also be very hard to build….perhaps it would be scaled.

      This exercise was difficult in its immensity. I’ve thought about thesis and was pretty sure what I wanted to do. “Twist”

Compose new post
Next post/Next comment
Previous post/Previous comment
Show/Hide comments
Go to top
Go to login
Show/Hide help
shift + esc