Updates from November, 2013 Toggle Comment Threads | Keyboard Shortcuts

  • FluffyLeecy 4:45 pm on November 1, 2013 Permalink | Reply  

    Simon Say Style Game Writing 

    1. I didn’t expect it to be difficult to build up the enclosure. I did some DIY projects before and I thought it could also be ‘easy’ this time. But I was totally wrong. It turned out to be so hard when all the wires coming in and they can be totally a disaster. I broke my poor enclosure several times to check or fix the circuits.

      I also found it hard to build code level by level as it comes to a certain level, a minor mistake can take long to be fixed. And sometimes it makes me wonder “what I wrote is right, why doesn’t it work?”

    2. Finding material could be easy as everyday disposal could totally be things for my project. Some can be very easy to be ignored but actually very useful. After I finish my project I still feel excited using other material I didn’t use for this time.

      A tight schedule could make it easier as well.. I made several breakthroughs and finished the code one day before today..

    3. How can we get material from the daily life surprises me.
     
  • Yury Gitman 6:35 pm on May 10, 2012 Permalink | Reply  

    Major Studio: Project Written Doucmentation 

    Prepare a PDF documenting your work.

    Written Documentation Guidelines:
    This document will be composed of the following sections.

    +  A Thesis Sentence and Thesis Paragraph:  One sentence that summarized the big picture of the project.  This is located in on paragraph that expands on that one sentence.
    +Summary: a narrative description of the project:  What is it, who is it designed for, what is it designed to do, what kind of technology, design, or culture does it explore, etc.

    +Domains:  What are the domains with which your project engages? What relationships exist between these domains? Use diagrams.

    +Precedents:  What are examples of work that share something in common with your project? These precedents can be contemporary or historical, can be drawn from the realms of design, technology, sociology, psychology, etc. In preparing this section of your document, please include the following information for each precedent discussed:
    • title of work and author/designer/artist
    • brief description of project
    • relevance/relation of the project to your own work

    +Iterative Design Process and User-testing:  A narrative description of your process, prototypes, user-testing, key methods and discoveries, sample sketches, storyboards, diagrams, etc.

    +Evaluation: the Evaluation section of your document has three parts:
    • a narrative summary that outlines your thoughts on the strengths and
    weaknesses of your project.
    • a list of criteria that you are using to evaluate the quality of your project. These criteria will be shared with the critics during your final presentation, and will serve as the basis for feedback during your review.

    • a summary of feedback you received during your final project presentation.

    Future Directions: Summarizes what step would be taken if this project would be continued in the future. This should be written absolutely last, and after final presentations.  Use photo-shopped images if needed to communicate future visions.

    +Bibliography, References, Resources: a list of important works used to guide your project. Bibliographic information should include the title of the work, author(s), publication date, publisher, and pages cited.

     
    • best seo reseller 10:35 am on June 27, 2013 Permalink | Reply

      “Zune as well as iPod: Most folks compare the actual Zune to touch, but right after seeing how slim and surprisingly tiny and light it really is, I consider it to become a rather unique hybrid which combines attributes of the two Touch and the Nano. It’s extremely colorful along with lovely OLED display is a bit smaller as opposed to touch display, but you itself feels quite a bit smaller as well as lighter. It weighs in at about 2/3 the maximum amount of, and can be noticeably smaller in width and level, while being just a hair thicker.”

  • kasiawitek 11:42 pm on April 9, 2012 Permalink | Reply
    Tags:   

    DOMAINS for “feeling presence” – communication of little things 

     
  • Yury Gitman 7:28 pm on November 11, 2011 Permalink | Reply  

    Schedule for Rest of Semester 

    Oct 11:   LOL homework,
    Make  an enclosure of your screen LOL that diffuses the light. Create software that uses dynamic scrolling text and a interactive activated animation.
    Buy second Arduino

    Nov 18:   Show twitting Displays, Homework.  Pulse Sensor and Sound group present.
    Make either:  A project the displays the HeartRate in a physical form (can be LOL)  OR  Make a Sound Message Box with 2-3 switches and 2-3 LED’s.

    Nov 25:  Thanks Giving No Class

    Dec 2:    Present Homework.  Do the second assignment.

    Dec 9:   Present prototypes for review.

    Dec 16:  Presentation 2 project to guest crits.

     
  • Yury Gitman 10:19 pm on April 14, 2011 Permalink | Reply  

    Presentation format 

    Your Name
    Title of project
    One Representative Image
    One sentence thesis
    One paragraph thesis
    3-6 images of changing prototypes (with and without users).
    1-2 paragraphs explaining evolution and why
    2 sentences, “Where you are now.”
    3-4 sentences “Where would like to be.”

     
  • Yury Gitman 9:30 pm on April 11, 2011 Permalink | Reply  

    Your comments please. Ten mins late. 

    I’m running 10 mins late. Spend the first 10 mins of class commenting on 1-2 other last project posts. See you soon.
    Yury

     
  • Yury Gitman 9:31 pm on March 24, 2011 Permalink | Reply  

    Final Design Document 

    Design writing represents one form of expression with the MFADT program. As a result, students in the Major Studio.  In addition to learning how to write a design brief, students will also be asked to produce a longer piece of writing associated with the many aspects of their course work.

    *Document Objectives
    1.    Present a clear and concise overview of the project concept;
    2.    Situate the project within historical and creative contexts;
    3.    Provide a set of criteria used to evaluate the project;
    4.    Provide self-assessment of the project’s strengths and weaknesses
    5.    Give an overview of the design process;
    6.    Present a list of related resources.

    **Guidelines
    This document will be composed of the following sections:

    A Thesis Sentence and Thesis Paragraph: One sentence that summurized the big picture of the project.  This is located in on paragraph that expands on that one sentence.

    Domains: what are the domains with which your project engages? What relationships exist between these domains?

    Summary: a narrative description of the project. What is it, who is it designed for, what is it designed to do, what kind of technology does it explore, etc.

    Precedents: What are examples of work that share something in common with your project? These precedents can be contemporary or historical, can be drawn from the realms of design, technology, sociology, psychology, etc. In preparing this section of your document, please include the following information for each precedent discussed:
    title of work and author/designer/artist
    brief description of project
    relevance/relation of the project to your own work

    Iterative Design Process and User-testing: a narrative description of your process, prototypes, user-testing, key methods and discoveries, sample sketches, storyboards, diagrams, etc.

    Evaluation: the Evaluation section of your document has two parts:
    a narrative summary that outlines your thoughts on the strengths and
    weaknesses of your project.
    a list of criteria that you are using to evaluate the quality of your project. These criteria will be shared with the critics during your final presentation, and will serve as the basis for feedback during your review.

    Future Directions: Summarizes what step would be taken if this project would be continued in the future. This should be written absolutely last, and after final presentations.

    Bibliography, References, Resources: a list of important works used to guide your project. Bibliographic information should include the title of the work, author(s), publication date, publisher, and pages cited.

     
  • Yury Gitman 9:01 pm on March 24, 2011 Permalink | Reply  

    Schedule for Second-Half of Semester 

    3/21-  Begin Mini-Thesis

    3/24-  Role Prototyping, Domain Mapping

    3/28-  9 Prototypes, Update Domain Maps

    4/4-  9 Prototypes, Research, User-Test

    4/7- Present Pior Art, Prototypes, User-Feedback

    4/11- Iterate 3-6 Prototypes for User-Feedback, Document

    4/14-  Present User-Feedback to prototypes, Iteration 1

    4/18- Present User-Feedback to prototypes, Iteration 2

    4/21- Present User-Feedback to prototypes Iteration 3

    4/18- Document your work, Assess you Progress, Plan Steps forward.

    4/21-  Research, Iterative Prototyping, User-Testing, Documentation

    4/25- Research, Iterative Prototyping, User-Testing, Documentation

    4/28- Research, Iterative Prototyping, User-Testing, Documentation

    5/2- Research, Iterative Prototyping, User-Testing, Documentation

    5/5- Research, Iterative Prototyping, User-Testing, Documentation

    5/9 – Final In-class Presentation, Final Draft of Paper Due

    5/12- Final Critiques, Presentations

    5/16- Final Paper Due

    WEEK 8 3/28 & 3/24 Mini-Thesis Begin
    WEEK 9 4/4, 4/7 Mini-Thesis Begin
    Research, Prototyping,User Testing
    Read: Design as Art
    WEEK 10 4/7, 4/11 Mini-Thesis Begin
    Research, Prototyping,User Testing
    Read: Design as Art:
    WEEK 11 4/14, 4/18 Mini-Thesis Begin
    Research, Prototyping, User Testing
    Read: Design as Art
    Guest Speaker
    WEEK 12 4/21, 4/25 Mini-Thesis Begin
    Research, Prototyping, User Testing
    Design Writing
    WEEK 13 4/28, 5/2 Mini-Thesis Begin
    Research, Prototyping, User Testing
    Design Writing and Distribuition
    WEEK 14 5/5, 5/9 Mini-Thesis Begin
    Research, Prototyping, User Testing
    Design Writing, Distribution, and Presentations
    WEEK 15 5/12, 5/16 Design Writing, Distribution, and Presentation
     
  • lpercifield 11:22 pm on March 6, 2011 Permalink | Reply  

    Chapter 5: Simple Sensor Network 

    Download the processing sketch:

    Download the library:

    We will show you how to implement this library in class.

    There are two possible ways to build the circuit for tomorrows class:

    YOU CAN PICK WHICH SET OF PARTS YOU BRING
    Circuit 1 requires:
    YOU WILL NEED TO SUPPLY THESE PARTS!!
    3.3v power regulator
    10uF capacitor
    OR
    Circuit 2 requires:
    YOU WILL NEED TO SUPPLY THESE PARTS!
    All other parts will be supplied
    We will be making the following circuits in class:
     
  • Yury Gitman 9:41 pm on February 17, 2011 Permalink | Reply  

    Student Lectures/Workshops 

    2/24
    Team 1–> Chapters 1& 2
    Setting-up. Hello World

    2/28
    Team 2–> Chapter 3
    Building a Better Doorbell

    3/3
    Team 3–> Chapter 4
    Romantic Light Sensor

    3/7
    Team 4–> Chapter 5
    Sensor Networking, intermediate

    3/10
    Team 5–> Chapter 6
    Advanced Networking

    3/14 & 3/17
    Spring Break

    3/21
    Chapter 7 – Assignment

     
  • Yury Gitman 8:48 pm on February 11, 2011 Permalink | Reply  

    Take your stuff out of “Uncategorized” 

    Hi All,

    Can you take your stuff out of the “Uncategorized Category”.   Nothing belongs in there. That Catagory is getting delated very soon, so please more ALL of your post off it.

    Thank you!  Y.

     

     
  • Yury Gitman 9:16 pm on January 7, 2011 Permalink | Reply  

    Schedule 

    Schedule:

    WEEK 1 1/24, 1/27 Introduction, Syllabus Handed Out.
    Arduino Piezo Play Melody
    Buy Piezo from Radio Shack.
    Chapter 1 Chapter 1
    Chapter 2, Chap2.m4a
    WEEK 2 1/31, 2/4  

    Arduino Assignment, Sound and Zigbee.
    Reading: Chapter 3
    Getting Started with Processing
    Chap 1-5

    WEEK 3 2/7, 2/10  

    Arduino Assignment, Sound and Zigbee.
    Getting Started with Processing
    Chap 6-11

    WEEK 4 2/14, 2/27  

    Arduino Assignment, Sound and Zigbee.
    Building Wireless Sensor Networks
    Chapter 1-3
    Attend Toy Fair As class meeting.

    No Class 2/21  

     

    WEEK 5 2/24, 2/28  

    Arduino Assignment, Sound and Zigbee.
    Prototyping, Testing, Presentation, Iteration 1
    Building Wireless Sensor Networks
    Chapter 4-8

    WEEK 6 3/3, 3/7  

    Arduino Assignment, Sound and Zigbee.
    Prototyping, Testing, Presentation, Iteration 2

    No Class 3/14, 3/17  

    Spring Break

    WEEK 7 3/21 & 3/21  

    Midterm**  Subject to change.
    Arduino Assignment, Sound and Zigbee.
    Prototyping, Testing, Presentation, Iteration 2

    WEEK 8 3/28 & 3/24  

    Mini-Thesis Begin

    WEEK 9 4/4, 4/7  

    Mini-Thesis Begin
    Research, Prototyping,User Testing
    Read: Design as Art

    WEEK 10 4/7, 4/11  

    Mini-Thesis Begin
    Research, Prototyping,User Testing
    Read: Design as Art:

    WEEK 11 4/14, 4/18  

    Mini-Thesis Begin
    Research, Prototyping, User Testing
    Read: Design as Art
    Guest Speaker

    WEEK 12 4/21, 4/25  

    Mini-Thesis Begin
    Research, Prototyping, User Testing
    Design Writing

    WEEK 13 4/28, 5/2  

    Mini-Thesis Begin
    Research, Prototyping, User Testing
    Design Writing and Distribuition

    WEEK 14 5/5, 5/9  

    Mini-Thesis Begin
    Research, Prototyping, User Testing
    Design Writing, Distribution, and Presentations

    WEEK 15 5/12, 5/16  

    Design Writing, Distribution, and Presentation

     
  • Yury Gitman 9:11 pm on January 7, 2011 Permalink | Reply  

    Computation Major Studio 2011- Description 

    Computation Major Studio 2011
    Parsons The New School for Design
    Design and Technology Department

    Major Studio: Computation
    PGTE 5201-E ;  1915
    Spring 2011
    Monday & Thursday 6:00-8:40
    Room 1013

    Instructor:  Yury Gitman

    Course Sub-Title: Lifestyle Hardware and Software  R & D, Product Design, Entrepreneurship, Fine Art, & Mini-Thesis

    Description:
    This class functions and the second semester Major Studio requirement for the Parsons MFA in Design and Technology.   Students will be lead to design and develop projects that explore new forms of interactive with emerging technology.  In particular, the first half of class focuses on physical and electronics interfaces for play.  In particular we zero-in on Toys and Lifestyle Products. Students will use rapid prototyping techniques, user-testing, iterative design, as well as, document their work by University standards.  The second half of class [after midterm] focuses exclusivity on a student-led mini-thesis project.  This in latter half students envision, prototypes, user-test, and document a project of their choosing.  The mini-thesis allows students to begin conceiving and exploring thesis direction and the thesis process.

    Key Topics Include:
    Play and Interaction Research [Rapid Prototyping and Iterative Design based on User-Interaction and User Testing]
    Open Source Hardware Development [ Arduino, Processing Third-party Shields, Zigbee, Sound, and LED’s]
    “Social Hardware” Research [Networked and Web’ed Prototypes]
    Data Visualization [via Processing, LED’s, Web-page & Cellphone Interfaces].
    Toy Design [ Designing Play Experiences with Emerging Technology]
    Product Design [ Techniques, Tips, and “Rules” for Mass-produced]
    General Entrepreneurship  [Production, Distribution, Cash Flow Basics, Overhead, Legal Stuff]
    Intellectual Property [Types and Uses discussing Patents, Copyright, Trademark, Creative Commons Licences.  The Licencing of IP.]
    Marketing,  [Online Video, Link Sharing, Documentation, ]
    and
    Fine Art  [ When Entertainment Value > Tangible Value > “Sum of It’s Parts” Value ]

    Final Grade Calculation
    Participation /Attendance    25%
    Project 1            25%
    Project    2            25%
    Free Writing.            25%
    TOTAL                       100%

     
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