Updates from January, 2009 Toggle Comment Threads | Keyboard Shortcuts

  • Unknown's avatar

    Yury Gitman 12:02 pm on January 27, 2009 Permalink | Reply  

    Required Reading: 

    Book:
    Code: The Hidden Language of Computer Hardware and Software
    by Charles Petzold

    Web:
    Arduino – HomePage

    ————————————-
    Non-required but helpful:
    http://www.tigoe.net/pcomp/

    Flow : the psychology of optimal experience
    Mihaly Csikszentmihalyi
    ————————————-

    Additional reading assigned in classes based on topic and class direction

     
  • Unknown's avatar

    Yury Gitman 12:17 pm on November 21, 2008 Permalink | Reply  

    Charting the Uncanny Valley- Video 


     
  • Unknown's avatar

    Yury Gitman 10:03 am on November 6, 2008 Permalink | Reply  

    Hello All. 

    1)
    Upload your videos or flash animations before class starts on to Vimeo, YouTube, or etc..  Then embed them into your post.
    Save into category of your name and category "Concept Sketch".

    2)
    Video can take a long time and have any technical challenges.
    Make sure you spend most of your time on/in the video showing user interaction. Show your smart object in action and iteration, including color and distinct recorded dialogue if your object has it.

    DO NOT spend most of your time on styling and background music. At this stage use minimal video production skills. Think more in the lines of "video sketch" and video prototyping. Do the best you can in a week time frame, but Finish the assignment.

    Your object and your user should have a complete interaction.  In video.

    3)
    Blog Categories. This blog has a readership outside the immediate class. This is generally a good thing, for all parties. To help this categorize your posts correctly.
    I’ve added two more categorizes. Concept Sketch and Hardware Photos.  Please go through your posts to reto-actively categorize them if they included Code and/or also Hardware photos.  Have posts in as many categories as is appropriate and needed [including your name].

    Keep up the grad level work.

    thanks,
    Yury

     
  • Unknown's avatar

    Yury Gitman 12:59 pm on September 23, 2008 Permalink | Reply  

    Infrared Proximity Sensor – Sharp GP2Y0A21YK 

    Infrared Proximity Sensor – Sharp GP2Y0A21YK 

    PDF

     
  • Unknown's avatar

    Yury Gitman 11:06 am on September 2, 2008 Permalink | Reply  

    General Outline 

    Part I

    Assignment 1
    Toy Dissection [Introduction to electronics for mass-market]

    Assignment 2
    Introduction to Arduino, and
    LED and POT Assignment

    Assignment 3
    Introduction to IR,
    IR and LED “Theremin” Assignment

    Assignment 4
    Introduction to Winbond (Voice chip)
    Build Circuit, Record Voice prompts

    Assignment 5
    Introduction to SPI for Winbond
    IR and Voice “Theremin” Assignment

    Midterm- Presentation/Installation/Crits

    Part II
    Design and create a concept that augments the
    human experience in some playful way.  Your concept should be context
    and user aware. It should be aware when a user is present and what the
    user is doing.  It should off-load cognitive, physiological,
    meta-physical, and physical load from the user– and in-effect somehow fit [even if sarcastically] into the general evolution of ”labor-saving
    devices.”  Projects are highly self-guided but build on concepts in the
    first part of the class.

    Final- Presentation/Installation/Crits

     
  • Unknown's avatar

    Yury Gitman 11:05 am on September 2, 2008 Permalink  

    General Outline 

    Part I

    Assignment 1
    Toy Dissection [Introduction to electronics for mass-market]

    Assignment 2
    Introduction to Arduino, and
    LED and POT Assignment

    Assignment 3
    Introduction to IR,
    IR and LED "Theremin" Assignment

    Assignment 4
    Introduction to Winbond (Voice chip)
    Build Circuit, Record Voice prompts

    Assignment 5
    Introduction to SPI for Winbond
    IR and Voice "Theremin" Assigment

    Midterm- Presentation/Installation/Crits

    Part II
    Design and create a concept that augments the human experience in some playful way.  You concept should be context and user aware. It should be aware when a user is present and what the user is doing.  It should off-load cognitive, physiological, meta-physical, and physical load from the user– it should somehow [even if sarcastically] fit into the evolution of modern ”labor-saving devices."  Projects are highly self-guided but build on concepts in the first part of the class.

    Final- Presentation/Installation/Crits

     
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