Scott Peterman

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My name is Scott Peterman. I have worked in the NYC tech community for almost ten years, including at top companies such as Rockstar Games, Apple, and Bonobos.com.

I came to Parsons with the intent of creating a social/party game called Party of the Year, an entirely new social game that gives players incentives for spontaneously performing in public – imagine 20 complete strangers simultaneously breaking out in dance while waiting for a train in Grand Central. You can check out my first draft at http://www.potygame.com.

Recently, I have become increasingly engrossed with moving the design process away from traditional screen-based interfaces and into new realms of ubiquitous, wearable, and eventually bionic computers. It is in order to continue to explore this new world of design that I chose this Major Studio.

You can see my Parsons work and read my blog at http://www.spetermanmfa.com