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  • Unknown's avatar

    sabotai 4:41 pm on November 1, 2013 Permalink | Reply
    Tags: game, simon, writing   

    Simon Game Writing

    1. The most difficult part was trying to get all the components working together in such a tight space while also preserving them for future use. I think it would have been much easier if I wasn’t going to use them in the future and soldered/glued everything together in a more permanent way. Every time I close the box, a wire (or a few) become unplugged. When fixing one wire and closing it again, two more would pop out. This was incredibly frustrating and easily the most difficult part of the project (and least satisfying).

    Getting the buttons to work properly was also a huge challenge, since they are very thin and barely protrude through the surface of the enclosure.

    2. The easy parts included getting the basic code running (although very time consuming) and wiring the original prototype.

    3. The most surprising thing was that going from the initial exposed prototype to the enclosure was so frustrating. I was also surprised at how difficult it was to get the buttons to work. If I was to use buttons again, I would use the arcade style buttons for all of them, since those fasten to exterior.

     
  • Unknown's avatar

    Xiaofeng Lin 4:40 pm on November 1, 2013 Permalink | Reply  

    Simon Says Game Afterthoughts:

    Difficulties:
    1. Code, definitely. I had a hard time to figure out the crossing of the logics;
    2. Out of box idea about music, container choices, etc..

    Easy stuff for me:
    1. Sketching out ideas and solutions;
    2. Craft out containers.

    Surprises:
    1. Some unexpected physical connection problems (short-outs, +/- reversion issues, etc.);
    2. How interesting using space is in the process of building closures (hiding wires, spacing out potentially problematic wires, etc.)

     
  • Unknown's avatar

    Yury Gitman 2:59 pm on November 1, 2013 Permalink | Reply  

    Simon Say Style Game, Midterm, Deliverables 

    Due Nov 7th.

    Document your next class your “Simon Says Style Project” with a short engaging video.

    1.  The video should be 30-60 seconds long.

    2.  It should show 3 users using/playing with the project.

    3.  It should show interaction with your project from start to finish.  We should see how the interaction starts, how interaction is sustained, and how it ends.

    4.  The video should have two tiles, one with the projects name, one with your name.  Feel free to add more if you like, but those are the most basic requirements.

    5.  Try to have fun with the video and capture the essences and spirit of your work.

    Note:  The video should be on the blog before class starts.   Use as much natural light as possible with low-end cameras to get good results on video. Many of you know Final Cut already, so if you do, that may be the fastest tool for you. If you are new to video, it’s acceptable to shoot this with a simple camera or via smart phone, and use youTube tools for editing.  YouTube does allow for title effects.  Post your final video on Vimeo or YouTube and Embed into your post.

    On Nov 8. We will watch your videos, and get a final chance to play with your Simon Style Game.

     

     
  • Unknown's avatar

    Max(TONG WEN) 3:15 am on November 1, 2013 Permalink | Reply  

    MAXINE-MIDTERM 

    IMGP1517

     
  • Unknown's avatar

    Max(TONG WEN) 3:14 am on November 1, 2013 Permalink | Reply  

    maxine-RGBLED-WEEK4 

     
  • Unknown's avatar

    Susan Lin 3:45 pm on October 30, 2013 Permalink | Reply  

    Simon Says Sketches & Enclosures 

    1. Finger Says

    My idea came from a popular game in Taiwan called “烏龜烏龜翹” (I can’t find the similar game in here). We put our hand (usually one hand) on the table and raise one finger at the same time. If you raise the same finger as the host did, you loose in this round. Instead of using buttons, I put LED lights and sensors on each finger to sense the movement.  So, user will answer by their gesture.

    Image

     

    Enclosure: gloves
    Image

    2. Twister

    I want to make a physical game: a live size twister (4 by4). There are 16 items and four color. Each item is separate from the blanket so user can customer the game by relocating all the items.  

    ImageEnclosure: blanket

    Image

     

    3. Simon Says

    I want to create a real Simon. Hopefully, he can have facial expression.

    Image

    Enclosure: cardboard box

    Image

     

     
  • Unknown's avatar

    frankiezek 6:29 pm on October 25, 2013 Permalink | Reply  

    Simon Says Sketches 

    I want to make my enclosure out of eatable materials. This is inspired both by one of the makers faire’s people, he made gears out of sure. And my thesis will be realted to food so I am taking advatage of this class to explore the use of food, probably focusing on waste.

    This are some examples:

    some bottons:

    led’s? Playing with your birthday cake before eating it?:

     
  • Unknown's avatar

    Siwen Li 5:06 pm on October 25, 2013 Permalink | Reply  

    Proposal for Simon Says Game 

    photo

    When I was shopping on Sparkfun, I came across this really cool-looking button pad, which combines LEDs and buttons together. I immediately think it perfectly fits in in my projects.

    As for the major enclose, it would be a acrylic box. Since Simon Says is an reall old game, my idea is to give it a brand new, modernized look.

    photo

     

     

     
  • Unknown's avatar

    Susan Lin 5:46 am on October 23, 2013 Permalink | Reply  

    Homework_Sound & Light 

     
  • Unknown's avatar

    gracegotlost 9:18 pm on October 21, 2013 Permalink | Reply  

    Simon Says: 3 Sketches & 3 Enclosures _ Tingshan Gou 

    1. 3 Sketches
    a. Replace buttons for photo resistors to enhance user experience

    1

    b. Two players compete each other by taking turns to say and play using one Arduino

    2

    c. Four players compete each other by taking turns to say and play using four Arduinos

    3

    2. 3 Enclosures
    a. Leap Motion Container

    IMG_5402

    b. Pen Container

    IMG_5404

    c. Paper folding box

    IMG_5405

     
  • Unknown's avatar

    Yury Gitman 5:56 pm on October 18, 2013 Permalink | Reply  

    SimonSays Assigment Week 2 

    Create at Breadboard with 4 LEDs, 4 Switches, and 1 Speaker.

    1)  Make Simon Say 1 color/tone.

    2)  Listen and check if User inputs the correct or incorrect button push.

    3)  If Incorrect button press, restart game.

    4)  If User is correct Simon says 2 color/tones.

    5)  Listen and check if user has put two 2 buttons correctly.

    6) Repeat to 6 patterns

    7) If user gets 6 patterns, Blink all Lights 3 times (or play nice song).

    –Show your project at the beginning of next class.

     

     

     

     

     
  • Unknown's avatar

    xinhe feng 5:50 pm on October 18, 2013 Permalink | Reply  

    Simon Says This – Ideas 

    Simon Says This - Ideas

     
  • Unknown's avatar

    Soohyun 5:48 pm on October 18, 2013 Permalink | Reply  

    Simon Says Ideas 

     

    1. Glove Simon Says :: By using just glove, playing simon says. // Wearable Toy!

    Image

    Image

    2.  Pull the Ring Simon Says : player should pull the rings following what Simon says.

    Image

    Inspired by …

    Image

     

    If I iterate this idea, I may use smaller rings that can be pulled by fingers.

    3. Turn Table Simon Says

    Image

     

    Inspired by..

    Image 

    This locker makes me confused some times, but so much fun to turn the knob!  It reminds me a DJ’s turn table.

     

     
  • Unknown's avatar

    FluffyLeecy 4:22 pm on October 18, 2013 Permalink | Reply  

    My Ideas For Simon Says 

    01

    1. Clover Decor

    Use transparent plastic + half transparent  paper + LED inside, little buttons which can be held between two fingers

     

    02

    2. Flower Pillow

    Carefully hide LEDs in the four petals of the flowers, use little buttons?( or photo resister)

     

     

    03

    3. Xylophone

     

     

     
  • Unknown's avatar

    Evander Batson 4:17 pm on October 18, 2013 Permalink | Reply  

    [SIMON-HW] EvanderSays Device 

    Image

     
  • Unknown's avatar

    lauriewaxman 4:11 pm on October 18, 2013 Permalink | Reply  

    Simon Sketches 

    ImageImage

     
  • Unknown's avatar

    sabotai 4:10 pm on October 18, 2013 Permalink | Reply  

    Simon Enclosures and Sketches 

     

     

     

    Here are my 3 enclosure choices and sketches for the Simon project.

    20131018_105247 20131018_105236 20131018_105229 20131018_120511

     
  • Unknown's avatar

    gaboratparsons 3:31 pm on October 18, 2013 Permalink | Reply  

    Simon Says Game For Pianists 

    A. Basic Idea

    Beside being a simple game, I’d like to transform the Simon Says game into a learning tool for future piano players.

    By memorizing given random C Major sound patterns and playing them on a “keyboard”, the player will be able to identify notes and play them on the right keys. [This example remains of course a very basic 4 key game].

    To recognize the keys, I’d like to use thermal sensors [if accurate enough]. These should recognize heat of the player’s fingers.

    As a consequence, the enclosure should be a small one, that fits in the player’s hand and that has keys of approximately the size of a piano key. The material on the keys should be heat-sensitive to make the sensors work underneath.

    The most important challenge will be to test the accuracy of the heat sensors.

    B. Illustration

    DSC_1214_2

     
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