Updates from April, 2012 Toggle Comment Threads | Keyboard Shortcuts

  • Unknown's avatar

    Joe Volpe 8:37 pm on April 9, 2012 Permalink | Reply  

    Final Concepts 

    1. Traffic interruption helmet

    • for disrupting umbrella traffic or increasing personal space in the city

    2. Motion and Color skateboard

    • sensor in the ramp that light leds as it passes over
    • accelerometers cause leds to light up when flips, possible pov apps

    3. internet “brita” water filter

    • learn what is in the water around the world

    4. GA guide stones interactive game/film
    http://en.wikipedia.org/wiki/Georgia_Guidestones

    5. caffeine tracking device/website

    6. modern message in a bottle

    • track an actual message in a bottle

    7. weather balloon photography and air pollutants tracker

    8. Fake twitter feeds game

    • attempt to make a mockery of local news

    9. internet radio radio

    • put internet radio feeds into a retro knob radio

    10. acid rain meter

    11. Assassin Game

    • uses wireless devices with simon says with hide and seek

    12. gps wallet/keys

     
    • Joe Volpe's avatar

      Joe Volpe 10:15 pm on April 9, 2012 Permalink | Reply

      What are your 2 favorite concepts, and least 2 favorite concepts, why?

      Firstly the fake twitter feeds game is one of my least favorites because, personally, I don’t visualize it well. It seems to be a hollow idea. Secondly, the motion interactive skateboard because while I’m not able to find an existing example online I feel as if the idea is simple and obvious.

      My two favorite ideas are the wireless Assassin game and possibly the weather balloon pollutants tracker. These ideas both present explorative problems opportunities to learn, both artistically and technically and, personally, seem to be extremely enjoyable.

  • Unknown's avatar

    mikesusol 8:37 pm on April 9, 2012 Permalink | Reply  

    Domain Mapping 

    1. RFID score keeping / bag toss yard game

    2. RFID score keeping w. proximity based wagering

    2. Classroom noise level monitor/display (with consequences!)

    3. (waterproof) digital shower memo taker/karaoke that pushes voice notes to computer

    4. Movable objects that track user sentiments in a physical/architectural space

    5. Empathy vs. sympathy display or physical object (explore the relationship of emotion and compassion to inanimate objects)

    6. Extra Steps. A set of stairs placed somewhat arbitrarily in a public space that challenge/encourage users to exercise. Device at top allows for donations, stat tracking, story telling or data collection.

    7. BQE pollution tracker (based on weather patterns and location)

    8. Some way to track and visualize foodstuffs (ingredients) in house (via barcode?)

     
    • Mike's avatar

      Mike 10:16 pm on April 9, 2012 Permalink | Reply

      The easiest part of this exercise was thinking of all my interests and the most difficult part was organizing and editing them. The Venn diagram is deceptive in that it forces you to consolidate your thoughts. My two favorite concepts are the gaming/wagering project and the classroom noise monitor. My two least favorites (currently) are the pollution monitor and the extra steps installation.

  • Unknown's avatar

    normandiaz 7:58 pm on April 9, 2012 Permalink | Reply  

    Domains & Concepts 

    -Information will be displaying on the facade of a building and some inside spaces of it. This information will show weather, population occupying the building and many more information could be displayed, interacting with whats happening inside and outside of this place.

    -Airport Tracking

    -Mall tracking

    -Create Shades on inside spaces

    -Exit paths on a fire, earthquake or  any emergency

     
    • normandiaz's avatar

      normandiaz 10:17 pm on April 9, 2012 Permalink | Reply

      The easiest part for me was figuring out the domains in which I wanted my project to focus. My favorite concept is to stream live data in some way in the building, but i think the hard part will be solving the best way to do this without improving the look of a buiding.

  • Unknown's avatar

    christopherkoelsch 7:31 pm on April 9, 2012 Permalink | Reply  

    Image Post 

    1. kinect-driven wall projection interaction vis a vis wallpaper

    2. motion-sensored house ala “Oliver Twist”

    3. LIFE magazine interactive covers

    4. House built of flat screen displays

    5. Interactive memorial dealing with the Holocaust Industry and/or German guilt

    6. Interactive memorial dealing with “The Whisperers” – citizens under the Soviet regime and how they lived and interacted with eachother on a quiet level. Dealing with sorrow/darkness

    7. Interactive memorial dealing with Anita Bryant

    8. lunar ride on planet/moon

     
    • christopherkoelsch's avatar

      christopherkoelsch 10:17 pm on April 9, 2012 Permalink | Reply

      I’ve always wanted to do a memorial/installation regarding the Holocaust and its finger-pointing. However, the subject of the Holocaust is — I hate to say it — “tired” — but I’d approach it from the perspective of 2012: those that participated in the Holocaust aren’t any more guilty when compared to current events…Stalinist Holocaust. So this was a bit hard in that aspect.

      The Anita Bryant deal would be interesting — but I’ve no angle on how to approach it regards interactivity and what I’ve learned at skool so far.

      Im probably thinking 1 and 2. The idea of the wallpaper would have to be driven by by the graphic that is projected itself. Moving graphics around via the user’s body isn’t that new. So this will have to be reworked.

      The structure of the house/set design has always fascnated me — and the “Oliver Twist” house/idea has received the best feedback. Its narrative is the most difficult: where does this journey around the house take you? why would the user want to experience/interact w character development? It would also be very hard to build….perhaps it would be scaled.

      This exercise was difficult in its immensity. I’ve thought about thesis and was pretty sure what I wanted to do. “Twist”

  • Unknown's avatar

    Joe Volpe 11:54 pm on April 6, 2012 Permalink | Reply  

    This was too cool not to share http… 

    This was too cool not to share.

     
  • Unknown's avatar

    Joe Volpe 4:26 pm on April 6, 2012 Permalink | Reply  

    Domain Map I: Major Studio 

    My project ideas will be posted soon.

     
  • Unknown's avatar

    KB 1:45 am on April 6, 2012 Permalink | Reply  

    7 more prototypes 

    Role Prototype 

    This sketch illustrates the play experience of a 3 year old child. I imaging that this child would be enjoying a play environment by themselves in which they would still be able to experiance the excitement of finding the object that was hiding. In this interaction the child would be holding the cheese and it would vibrate as they got closer to the rat. The rat would also start blinking at the child approached closer.

    In this role prototype a group of children ranging between ages 3-5. These children would interact in a hide and seek style play in which they would all contribute in finding the hidden mouse. In this interaction the mouse would make noise as the children approached closer.

    In this role prototype an adult would use the sea otter and clam to display the interaction between the two objects for a class room of 5 year olds. I see this interaction as a play / learning environment where the children would be exposed to the lesson threw play.

    Look and Feel 

    paper prototypes – Here I designed and constructed 3d paper prototypes of possible interactions that I would like to use for my final project.

    Sea otter and clam

    Bee hive and bees

    Other

    Implementation and Integration

    Here I did light testing to display the specific interactions that I would like to see when the participant is a specific distance away from the object that they are trying to find.

    http://vimeo.com/39866951 

    http://vimeo.com/39867146

     
    • KB's avatar

      kierbarr 7:21 pm on April 10, 2012 Permalink | Reply

      In Class Free Write:

      • Did any surprises come from this round of prototyping?

      I was surprised by the unsolicited feedback that I received while prototyping in the D12 space. It was
      helpful to see what projects resinated with my peers.

      • What was the hardest thing from this round of prototypes?

      The hardest thing was determining what hardware to purchase for the next round. I am unsure of all of
      the things I’ll need to make my project work.

      • What was the easiest thing from this round of prototypes for you?

      The easiest part of prototyping this round was creating the 3d shapes. Although they were just mock-ups
      I found that the tactile aspect of prototyping was fun.

  • Unknown's avatar

    Amira Pettus 9:54 pm on April 5, 2012 Permalink | Reply  

    Heart Racer (The Game) 

    Heart Racer is a goal-based toy that tasks the user with learning how to control her own heart rate within a playful setting.  When the game begins, the player picks a card at random from a stack.  Each card has five circles, each set to either red or blue.  The player must control her heartbeat to recreate the card’s color pattern on the Heart Racer device’s five LEDs.  The player has ten seconds to affect each LED; a low heart rate turns the LED blue while a fast heart rate turns it red.

    Friends with multiple Heart Racer devices can also compete by using the same card.  The user whose Heart Racer most closely matches the pattern on the card wins that round.

    Heart Racer uses the Pulse Sensor to take the user’s heartbeat.  It also uses 5 Red-Green-Blue LEDs to show the user her current heart rate.  Finally, it uses an Arduino as the microcontroller that brings all the parts of the project together.

     

    This slideshow requires JavaScript.

     
  • Unknown's avatar

    aisencc 9:17 pm on April 5, 2012 Permalink | Reply  

    Theater Safety Glasses 

    New VIDEO!!

    These glasses cover your eyes at the sight of any dangerous or enervating situation. They are especially useful at the movie theater, when presented with excruciating graphic scenes enough for covering one’s eyes. The glasses have a pulse sensor on an earring clipped to one of the lobes. When the sensor detects an exaltation in pulse servos on both sides of the glasses will close the curtains covering both eyes, and when the pulse reaches normality the curtains retrieve.

     
  • Unknown's avatar

    Joe Volpe 8:47 pm on April 5, 2012 Permalink | Reply  

    Pulse Band 

    I consider Pulse Band to be my first iteration as I begin to explore electronics to be used in the athletic enviroment. Pulse band is a sweat band fitted with a pulse sensor which uses leds to communicate the users heart rate. The project is powered by a coin cell battery and fitted with an off and on switch.

    This project was a huge exploration and learning experience for me. This was my first time using the arduino lilypad, lilypad leds, and conductive thread. I have also learned quite a bit about sewing.

    Going forward with this I will search for better wearable materials that offer a more sleek and light weight look and feel. I will also be exploring options to shrink the electronics down further to fit inside a wrist band.

     
  • Unknown's avatar

    mikesusol 8:11 pm on April 5, 2012 Permalink | Reply  

    Open Heart Robot combines the openHeart LED with a 5V pulse sensor to facilitate a special kind of communication. The boundary between human and robot is blurred as the user sees their own heartbeat represented digitally on the robot’s chest. The anthropomorphized features of the robot, combined with the illusion of controlling the beating heart, invites users to connect and respond to an inanimate object in a very human way.

    Further development is required to connect the robot’s speech mechanism to a corresponding range of heartbeats. A BPM result that is outside the normal human range (>65 or <140 BPM) for a sustained period of time will prompt the robot to declare “You are one of us”. If the robot detects a human-like heartbeat (66-139 BPM) it will say “You are not a robot”.

     
  • Unknown's avatar

    adamsabh 7:41 pm on April 5, 2012 Permalink | Reply  

    Pulse-a-tune 

    Pulse-a-tune!

    Pulse-a-tune is my first iteration of my explorations of electronics combined with music. A new toy prototype to light up your room depending on how your body reacts to the music being played.

    A convenient tool for parties or relaxing evenings to save you the hassle of finding the right way to light your night.

    User < 75 BPM = Blue/Purple

    105 BPM > User > 75 BPM = Red

    User > 105 BPM = Strobe Light

     
    • Joe Volpe's avatar

      Joe Volpe 8:57 pm on April 5, 2012 Permalink | Reply

      total youtube star in the making! this video is awesome! lol

    • naterudolph's avatar

      naterudolph 9:09 pm on April 9, 2012 Permalink | Reply

      When can we be expecting the release of the alternate version, “Tuna-pulse”?

  • Unknown's avatar

    christopherkoelsch 6:36 pm on April 5, 2012 Permalink | Reply  

    Look.Feel Prototype – “There’s Someone In This House” 

     

    “There’s Someone In This House” is a prototype utilizing a pulse sensor.

    A simulated intruder enters a house with a “victim” in an attic (not seen from the viewer’s perspective).  As the intruder enters the first room, LED’s are timed simultaneously to the user’s heart rate – directly correlating the user’s heart rate.  The only way to keep the intruder from ascending to the attic is “not to panic.”  If the user “panics” with an increased heart rate, the intruder proceeds to the next room, then to the next level, and so forth to the attic.  Once the attic is reached the sound of the intruder’s footsteps are heard – simulating by a “walking” servo motor with a rotary blade.

    The Look/Feel aspect of the house is reflected in the Period introduction in the video:  the facade of the building reflects true crime/sensationalist magazines of the period.

    Yury and I were unable to simulate a desired glowing/fading LED — so blinking to each heart beat was decided upon.  However, I couldn’t get an accurate reading from the sensor to correspond to the LED’s.

    A user is presented in the video for the ideal scenario.

    Future plans include implementation and correction of the above.  I also want to have the servo motor spin in a box of glass to simulate destruction/rape of the victim.  An mp3 shield with timed sound is also being considered.

    This structure will be used for the Final Project with a new motif/theme.

     
  • Unknown's avatar

    normandiaz 6:09 pm on April 5, 2012 Permalink | Reply  

    Perceive Illume 

    Perceive Illume is an ambient RGB lamp, which changes color depending on your heart rate. The user would be able to learn about their BPM through experience.

    The design of the lamp is an abstract representation of the heart and the arteries.

     
  • Unknown's avatar

    naterudolph 4:19 pm on April 5, 2012 Permalink | Reply  

    Tightrope Trainer Prototype 

    The “Tightrope Trainer” is a toy designed to help novices exercise the muscles involved in balancing, and learn techniques to keep their heart rate low. To play, the user must balance according to a sequence shown by the LEDs. Each step in the sequence must be held for a count of 4 heart beats. This is to help users learn how to keep their heart rate low with breathing techniques while still exerting energy keeping their balance. Once the sequence is finished, it can be repeated, or the user can press the button to start a new level.

     
  • Unknown's avatar

    Yury Gitman 9:59 pm on April 3, 2012 Permalink | Reply  

    Making Toys – For April 9th 

    Make and Post 7 Prototypes for your concept(s).

    2-3 Role Specific Protos

    2-3 Detailed Look and Feel Protos

    2-3 Implementation Protos

    –ALSO post your Venn Diagrams into your First Prototypes Post.

     
  • Unknown's avatar

    Caitlin Morris 9:30 pm on April 3, 2012 Permalink | Reply
    Tags: WirelessToys2012   

    Liza + Caitlin : Venn Diagram 

    Image

     
  • Unknown's avatar

    Caitlin Morris 6:35 pm on April 3, 2012 Permalink | Reply  

    Liza + Caitlin : Hula Hoop 

    PRECEDENTS

    ICEBREAKERS by hannah perner wilson

    SWING ON SUBWAY by caroline woolard

    LED HULA HOOP

    LOOK AND FEEL

    IMPLEMENTATION

    LED FADE ALERT

    ROLE

     
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